Advanced Robo Race

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Basic Robo Race introduces your team to the basic concepts involved in line following using two light sensors.

Mission Objective

Build the fastest autonomous robot to follow an unknown path, detect the end of the path, and return home.

Race Rules

  • The robot must pass an inspection before the race starts to ensure no construction rules have been violated. The robot team will have a chance to make modifications before the race starts.

  • When commanded, the robot driver will press the green “run” button and the clock will start.

  • The robot must follow the path until it reaches the end.

  • At the end, the robot must turn around.

  • The robot must follow the path back to the home position.

  • Upon reaching the home position, the robot must come to a complete stop and the motors must be turned off.

  • Each robot’s run is timed from the time the run button is hit to the time it returns to the home position and comes to a complete stop.

Robot Construction

  • The robot must be less than 11 inches long including any extensions.

  • The robot must be less than 10 inches wide.

  • The robot must use pieces from a standard Lego Mindstorm Robotics Invention System

  • The robot is allows one (1) extra light sensor.

  • Once started, the robot must be completely autonomous.

Violations

Major Infractions

  • When a major infraction occurs, the robot must be restarted from the beginning of the track without stopping the clock.

  • Once the robot is moving, there can be no human intervention until the robot completes the task.

  • The robot cannot leave the track during the race.

  • Losing pieces while the robot is running the race.

  • If an error occurs and it appears the robot will not finish the race.

Minor infraction

Failing to come to a complete stop when returning home incurs a 10 second penalty added to your time.

Determining the winner

The racer with the shortest time, after violations, is declared the winner.

In case of a tie, the tied contestants are allowed a run-off. The racer with the shortest run-off time is declared the winner regardless of their initial time.

Play field

See the Track section at the end of this chapter for help building the track.

Materials

  • 8-12 white bookshelves, approximately 10”x36”x1/2”. These can be obtained from any local building center.

  • Black electrical tape, approximately 5/8” wide.

Construction

  • Layout the bookshelves on a flat surface in any connected open pattern.

  • Lay a strip of tape in a smooth line in the middle of the boards.

Copyright (c) 2000, 2001 Chung and Engalan. Used by permission.

  © 2009 Computer Challenge