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Robo Race introduces your team to the basic concepts involved in line
following.
Mission Objective
Build the fastest autonomous robot to follow an unknown path, detect
the end of the path, and return home.
Figure 1. Robot at start position.
Race Rules
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The robot must pass an inspection before the race starts to ensure
no construction rules have been violated. The robot team will have
a chance to make modifications before the race starts.
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When commanded, the robot driver will press the green “run”
button and the clock will start.
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The robot must follow the path until it reaches the end.
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At the end, the robot must turn around.
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The robot must follow the path back to the home position.
Figure 2.
Robot approaching end where it must turn around.
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Upon reaching the home position, the robot must come to a complete
stop and the motors must be turned off.
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Each robot’s run is timed from the time the run button is
hit to the time it returns to the home position and comes to a complete
stop.
Robot Construction
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The robot must be less than 11 inches long including any extensions.
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The robot must be less than 10 inches wide.
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The robot must use pieces from a standard Lego Minstorm Robotics
Invention System 1.5.
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The robot must be programmed using RCX code programming.
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Once started, the robot must be completely autonomous.
Figure 3. Robot following a right
handed bend.
Violations
Major Infractions
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When a major infraction occurs, the robot must be restarted from
the beginning of the track without stopping the clock.
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Once the robot is moving, there can be no human intervention until
the robot completes the task.
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The robot cannot leave the track during the race.
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Losing pieces while the robot is running the race.
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If an error occurs and it appears the robot will not finish the
race.
Minor Infraction
Failing to come to a complete stop when returning home incures a 10 second
penalty .
Determining the Winner
The racer with the shortest time, after violations, is declared the winner.
In case of a tie, the tied contestants are allowed a run-off. The racer
with the shortest run-off time is declared the winner regardless of their
initial time.
Playfield
See the Track section at the end of this chapter for help building the
track.
Materials
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8-12 white bookshelves, approximately 10”x36”x1/2”
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Black electrical tape, approximately 5/8” wide
Construction
Copyright (c) 2000, 2001 Chung and Engalan. Used by permission.
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